Table of Contents

Namespace Gamelogic.Extensions.Editor.Internal

Internal API.

Classes

AssetConfig

Configuration data for the Gamelogic asset tools and windows.

AssetTools

Methods for handling asset related actions such as importing samples, opening documentation, and resetting the welcome window.

Assets

Provides utility methods for working with assets.

EditorUtils

Provides utility methods used for editor code.

GLEditor<T>

Class that can be used as a base class for custom editors with extra convenience methods and properties.

Package

Represents a Unity package with a display name and package ID.

StringExtensions

Class for string extensions.