Class AssetTools
- Namespace
- Gamelogic.Extensions.Editor.Internal
- Assembly
- Gamelogic.Extensions.Editor.dll
Methods for handling asset related actions such as importing samples, opening documentation, and resetting the welcome window.
public static class AssetTools
- Inheritance
-
AssetTools
- Inherited Members
Remarks
To use it: define a new static class modeled on Gamelogic.Extensions.Editor.Internal.ExtensionsTools.
Fields
- ImportSamplesMenuItem
The menu item suffix for the import samples action.
- OpenWelcomeWindowMenuItem
The menu item suffix for the open welcome window action.
- ResetWelcomeWindowMenuItem
The menu item suffix for the reset welcome window action.
- UninstallInstructionsMenuItem
The menu item suffix for the uninstall instructions action.
- ViewDocumentationMenuItem
The menu item suffix for the view documentation action.
- ViewYouTubeChannelMenuItem
The menu item suffix for the view YouTube channel action.
Methods
- ImportSamples(string, string)
Imports all samples for the specified package, overriding any previously imported samples.
- OpenDocumentation(string)
Opens the documentation URL in the default browser.
- OpenUninstallInstructions(IReadOnlyList<Package>)
Opens the uninstall instructions window for the specified packages.
- OpenWelcomeWindow(AssetConfig)
Opens the welcome window for the specified asset configuration.
- OpenYouTubeChannel(string)
Opens the YouTube channel URL in the default browser.
- ResetWelcomeWindow(string)
Resets the welcome window so it shows again on the next editor startup.