Deep dive into dithering – from retro nostalgia to contemporary charm

🎮 What do these games have in common with 100-year-old newspapers?

The answer lies in a century-old graphic design technique called dithering – and it’s making a comeback in modern indie games! In this video, we explore how dithering isn’t just about retro aesthetics but can create unique, eye-catching visuals that set your game apart.

Join me, Herman from Gamelogic FX, as we dive into the world of dithering:

What is dithering? From its origins in early printing to its use in classic computer graphics, we’ll break down how dithering works and why it’s still relevant today.

🎨 How is it used in games? Using Return of the Obra Dinn as a case study, we’ll show how dithering can create moody, two-tone visuals and smooth transitions in tile-based games.

💻 How to implement it? Learn how to code dithering in shaders, from basic algorithms to advanced techniques like displacement mapping and morph shapes.

⚙️ Non-visual uses: Discover how dithering can be used for random event distributions, spawn intervals, and more in game design.

Whether you’re a developer looking to add a retro vibe or a unique visual style to your game, this video has you covered. By the end, you’ll have the tools to start experimenting with dithering in your own projects!

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