Class UnionShape3Node
A node that performs a union operation on the inputs to produce its output.
[ShapeNode("Operator/Union", 3)]
public class UnionShape3Node : AggregateShapeNode<GridPoint3, IExplicitShape<GridPoint3>, IExplicitShape<GridPoint3>>- Inheritance
- 
      
      
      
      
      
      
      
      
      UnionShape3Node
- Inherited Members
- 
    
    
    
    
    
    
    ShapeNode<GridPoint3, IExplicitShape<GridPoint3>, IExplicitShape<GridPoint3>>.AddNodeInput(BaseNode)Object.Instantiate(Object, Vector3, Quaternion, Transform)Object.Instantiate(Object)Object.Instantiate(Object, Transform)Object.Instantiate<T>(T)Object.Instantiate<T>(T, Vector3, Quaternion)Object.Instantiate<T>(T, Vector3, Quaternion, Transform)Object.Instantiate<T>(T, Transform)Object.Destroy(Object)Object.DestroyImmediate(Object)Object.DestroyObject(Object)Object.FindObjectsOfType<T>()Object.ToString()Object.hideFlags
Methods
- Aggregate(IEnumerable<IExplicitShape<GridPoint3>>)
- Calculates the single output for this node. 
- Recompute()
- Recomputes a nodes internal values that are independent of the inputs. 
See Also
AggregateShapeNode<TPoint, TInput, TOutput>