Class ProjectShapeNode<TPoint, TInput, TOutput>
Node that applies a transform function to project input onto the output.
public class ProjectShapeNode<TPoint, TInput, TOutput> : ShapeNode<TPoint, TInput, TOutput>Type Parameters
- TPoint
- The point type. 
- TInput
- The input type. 
- TOutput
- The output type. 
- Inheritance
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      ShapeNode<TPoint>ShapeNode<TPoint, TOutput>ShapeNode<TPoint, TInput, TOutput>ProjectShapeNode<TPoint, TInput, TOutput>
- Derived
- Inherited Members
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    Object.Instantiate(Object, Vector3, Quaternion, Transform)Object.Instantiate(Object)Object.Instantiate(Object, Transform)Object.Instantiate<T>(T)Object.Instantiate<T>(T, Vector3, Quaternion)Object.Instantiate<T>(T, Vector3, Quaternion, Transform)Object.Instantiate<T>(T, Transform)Object.Destroy(Object)Object.DestroyImmediate(Object)Object.DestroyObject(Object)Object.FindObjectsOfType<T>()Object.ToString()Object.hideFlags
Remarks
Each node is processed independently. Derived types must override the
Transform method to change this nodes behaviour.
Methods
- Execute(IEnumerable<TInput>)
- Calculates a list of output from a given list of input. 
- Recompute()
- Recomputes a nodes internal values that are independent of the inputs. 
- Transform(TInput)
- Transforms the specified input into the output. 
See Also
ShapeNode<TPoint, TInput, TOutput>