Class PrimitiveShapeNode<TPoint>
A node that generates a single explicit shape.
public class PrimitiveShapeNode<TPoint> : ShapeNode<TPoint, None, IExplicitShape<TPoint>>Type Parameters
- TPoint
- The point type. 
- Inheritance
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      ShapeNode<TPoint>ShapeNode<TPoint, IExplicitShape<TPoint>>PrimitiveShapeNode<TPoint>
- Derived
- Inherited Members
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    Object.Instantiate(Object, Vector3, Quaternion, Transform)Object.Instantiate(Object)Object.Instantiate(Object, Transform)Object.Instantiate<T>(T)Object.Instantiate<T>(T, Vector3, Quaternion)Object.Instantiate<T>(T, Vector3, Quaternion, Transform)Object.Instantiate<T>(T, Transform)Object.Destroy(Object)Object.DestroyImmediate(Object)Object.DestroyObject(Object)Object.FindObjectsOfType<T>()Object.ToString()Object.hideFlags
Methods
- Execute(IEnumerable<None>)
- Calculates a list of output from a given list of input. 
- Recompute()
- Recomputes a nodes internal values that are independent of the inputs. 
See Also
ShapeNode<TPoint, TInput, TOutput>