Class IntersectionShape1Node
The output of this node is the intersection of the inputs.
[ShapeNode("Operator/Intersection", 1)]
public class IntersectionShape1Node : AggregateShapeNode<int, IExplicitShape<int>, IExplicitShape<int>>- Inheritance
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      IntersectionShape1Node
- Inherited Members
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    Object.Instantiate(Object, Vector3, Quaternion, Transform)Object.Instantiate(Object)Object.Instantiate(Object, Transform)Object.Instantiate<T>(T)Object.Instantiate<T>(T, Vector3, Quaternion)Object.Instantiate<T>(T, Vector3, Quaternion, Transform)Object.Instantiate<T>(T, Transform)Object.Destroy(Object)Object.DestroyImmediate(Object)Object.DestroyObject(Object)Object.FindObjectsOfType<T>()Object.ToString()Object.hideFlags
Methods
- Aggregate(IEnumerable<IExplicitShape<int>>)
- Calculates the single output for this node. 
- Recompute()
- Recomputes a nodes internal values that are independent of the inputs. 
See Also
AggregateShapeNode<TPoint, TInput, TOutput>