Method UniformRandomFloat
- Namespace
- Gamelogic.Extensions.Algorithms
- Assembly
- Gamelogic.Extensions.dll
UniformRandomFloat()
Makes a generator hat generates floats uniformly between 0 and 1.
public static IGenerator<float> UniformRandomFloat()Returns
- IGenerator<float>
- A new generator. 
UniformRandomFloat(int)
Makes a generator that generates floats uniformly between 0 and 1.
public static IGenerator<float> UniformRandomFloat(int seed)Parameters
- seedint
Returns
- IGenerator<float>
- A new generator.