Method ClosedSawTooth
- Namespace
- Gamelogic.Extensions.Algorithms
- Assembly
- Gamelogic.Extensions.dll
ClosedSawTooth(int)
Makes a generator that produces evenly spaced floats from 0 to 1, both limits included, and repeats the result.
public static IGenerator<float> ClosedSawTooth(int sampleCount)Parameters
- sampleCountint
- The number of samples per cycle. 
Returns
- IGenerator<float>
- A new generator. 
Exceptions
- ArgumentOutOfRangeException
- sampleCountis not bigger than 1.