Property HasValue
- Namespace
- Gamelogic.Extensions
- Assembly
- Gamelogic.Extensions.dll
HasValue
Gets a value indicating whether the Value has been set.
[MemberNotNullWhen(true, "Value")]
public bool HasValue { get; }
Gets a value indicating whether the Value has been set.
[MemberNotNullWhen(true, "Value")]
public bool HasValue { get; }