Method DestroyChildrenUniversal
- Namespace
- Gamelogic.Extensions
- Assembly
- Gamelogic.Extensions.dll
DestroyChildrenUniversal(Transform)
Destroys all child GameObjects using DestroyChildren(Transform) in play mode or DestroyChildrenImmediate(Transform) in edit mode.
public static void DestroyChildrenUniversal(this Transform transform)
Parameters
transformTransform