Property Value
- Namespace
- Gamelogic.Extensions
- Assembly
- Gamelogic.Extensions.dll
Value
Gets or sets and sets the value of this ObservedValue<T>, and fire the OnValueChange event if the event has changed from its last value if TrackingEnabled is true.
public override T Value { get; set; }
Property Value
- T
Remarks
If this ObservedValue<T> has been constructed or reset without an initial value, setting the value for the first time will not raise the OnValueChange.