Method LerpUnclamped
- Namespace
- Gamelogic.Extensions
- Assembly
- Gamelogic.Extensions.dll
LerpUnclamped(float)
Calculates the linear interpolation between min and max without clamping the t parameter.
[Version(4, 2, 0)]
public float LerpUnclamped(float t)
Parameters
t
floatThe interpolation parameter.
Returns
- float
The interpolated value.