Method Lerp
- Namespace
- Gamelogic.Extensions
- Assembly
- Gamelogic.Extensions.dll
Lerp(float)
Calculates the linear interpolation between min and max.
[Version(4, 2, 0)]
public float Lerp(float t)
Parameters
t
floatThe interpolation parameter, typically between 0 and 1.
Returns
- float
The interpolated value.