Table of Contents

Method Lerp

Namespace
Gamelogic.Extensions.Algorithms
Assembly
Gamelogic.Extensions.dll

Lerp(T, T, float)

Linearly interpolates between the two given samples.

protected override T Lerp(T outputSampleMin, T outputSampleMax, float t)

Parameters

outputSampleMin T

The value when t is less than or equal to 0.

outputSampleMax T

The value when t is greater than or equal to 1.

t float

The fraction of the minimum sample to use.

Returns

T