Table of Contents

Constructor StepResponse

Namespace
Gamelogic.Extensions.Algorithms
Assembly
Gamelogic.Extensions.dll

StepResponse(IEnumerable<float>, IEnumerable<T>, StepType)

Initializes a new instance of the StepResponse<T> class.

public StepResponse(IEnumerable<float> inputSamples, IEnumerable<T> outputSamples, StepResponse.StepType stepType = StepType.Left)

Parameters

inputSamples IEnumerable<float>

Strictly increasing input sample points.

outputSamples IEnumerable<T>

Corresponding output values for each step region.

stepType StepResponse.StepType

Determines which output value is used in the transition region.