Method Lerp
- Namespace
- Gamelogic.Extensions.Algorithms
- Assembly
- Gamelogic.Extensions.dll
Lerp(int, int, float)
Linearly interpolates between the two given samples.
protected override int Lerp(int outputSampleMin, int outputSampleMax, float t)
Parameters
outputSampleMin
intThe value when t is less than or equal to 0.
outputSampleMax
intThe value when t is greater than or equal to 1.
t
floatThe fraction of the minimum sample to use.