Table of Contents

Method Lerp

Namespace
Gamelogic.Extensions.Algorithms
Assembly
Gamelogic.Extensions.dll

Lerp(int, int, float)

Linearly interpolates between the two given samples.

protected override int Lerp(int outputSampleMin, int outputSampleMax, float t)

Parameters

outputSampleMin int

The value when t is less than or equal to 0.

outputSampleMax int

The value when t is greater than or equal to 1.

t float

The fraction of the minimum sample to use.

Returns

int