Today’s game is a version of Conway’s Game of Life. Yes, we know it’s a bit of a cheat… since it is not a game at all! But no exploration of play on grids is complete without a bit of…
Somebody on the Unity forums asked us whether our Grids library supports path finding over multiple grids. It does. This is another maze game, but with a twist: instead of finding your path from start to goal, you have to…
Game 5 is a version of the game Lines played on a Cairo pentagon grid. In this version you have to match four cells in a hexagon instead of lines. hint: the hexagons can be pointy or flat. 😉 Cairo…
The aim of Game 4 is to move your player to the centre of the hex grid without the monsters landing on the cell that your piece is in. The grid becomes bigger as you play which increases the level…
We have made two more updates to the Grids plugin including some minor improvements, bug fixes and a few new examples. We also created a subset of the library that only includes hexagonal grids (40$) which is being sold as…
Game 3 is a version of the famous game Ludo. This version is played with 6 players on a hex grid. Like Ludo, the goal is to move all your pieces from the start to finish. Players take turns throwing…
Game 2 is a maze traversal puzzle game; as in all maze games, you have to find your way to the goal. There are cells where you can decide which direction to take, but most cells take you in a…
Game 1 is a riff on Lights Out (a game we also implemented on a few grids for our examples) and is played on a hex grid. Instead of trying to switch off all lights, you are trying to trap…