Table of Contents

Class WordsDefaultDictionaryComponent

Namespace
Gamelogic.Words
Assembly
Gamelogic.Words.dll

Default dictionary component manager, which managed and creates a TrieDictionary and underlying LatinAlphabet

[Version(1, 0, 0)]
public class WordsDefaultDictionaryComponent : WordsDictionaryComponent<LatinAlphabet, TrieDictionary>
Inheritance
WordsDefaultDictionaryComponent
Inherited Members
MonoBehaviour.IsInvoking()
MonoBehaviour.runInEditMode
Component.GetComponent<T>()
Component.TryGetComponent<T>(out T)
Component.GetComponentInChildren<T>()
Component.GetComponentsInChildren<T>()
Component.GetComponents<T>()
Component.gameObject
Object.Instantiate(Object, Vector3, Quaternion, Transform)
Object.Instantiate(Object)
Object.Instantiate<T>(T)
Object.Instantiate<T>(T, Vector3, Quaternion)
Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
Object.Instantiate<T>(T, Transform)
Object.Destroy(Object)
Object.DestroyImmediate(Object)
Object.DestroyObject(Object)
Object.ToString()
Object.hideFlags

Methods

CreateDictionary()

Create the dictionary