Table of Contents

Method Shuffle

Namespace
Gamelogic.Words
Assembly
Gamelogic.Words.dll

Shuffle(TrieDictionary, int, IRandom)

public static IGenerator<Word> Shuffle(TrieDictionary dictionary, int minHammingDistance, IRandom random)

Parameters

dictionary TrieDictionary
minHammingDistance int
random IRandom

Returns

IGenerator<Word>