Table of Contents

Class Map3DXZ<TPoint>

Namespace
Gamelogic.Grids
Assembly
Assembly-CSharp.dll

The default maps for putting a grid in 3D space in the XZ-plane.

[Version(1, 0, 0)]
public class Map3DXZ<TPoint> : IMap3D<TPoint> where TPoint : IGridPoint<TPoint>

Type Parameters

TPoint
Inheritance
Map3DXZ<TPoint>
Implements
IMap3D<TPoint>
Inherited Members
Extension Methods

Constructors

Map3DXZ(IMap<TPoint>, float)

public Map3DXZ(IMap<TPoint> map2D, float y)

Parameters

map2D IMap<TPoint>
y float

Properties

this[Vector3]

Gets a grid point given a world point.

public TPoint this[Vector3 point] { get; }

Parameters

point Vector3

Property Value

TPoint

this[TPoint]

Gets a world point given a grid point.

public Vector3 this[TPoint point] { get; }

Parameters

point TPoint

Property Value

Vector3

Methods

To2D()

public IMap<TPoint> To2D()

Returns

IMap<TPoint>