Enum FlatHexMeshGridBuilder.MapType NamespaceGamelogic.Grids AssemblyAssembly-CSharp.dll [Serializable] public enum FlatHexMeshGridBuilder.MapType Extension Methods GridUtils.RenderIndex<TPoint>(TPoint) ObjectExtensions.ThrowIfNull(object, string) GridUtils.GetColor(object, int, int, int) GridUtils.ToGizmoString(object) Fields Brick = 1 Custom = 2 Hex = 0