Table of Contents

Class GenericSplicedGridTest

Namespace
Gamelogic.Grids.Examples
Assembly
Assembly-CSharp.dll
public class GenericSplicedGridTest : GLMonoBehaviour
Inheritance
GenericSplicedGridTest
Inherited Members
MonoBehaviour.IsInvoking()
MonoBehaviour.StopCoroutine(Coroutine)
MonoBehaviour.StopAllCoroutines()
MonoBehaviour.runInEditMode
Component.GetComponent<T>()
Component.GetComponentInChildren<T>()
Component.GetComponentsInChildren<T>()
Component.GetComponentsInParent<T>()
Component.transform
Component.gameObject
Component.tag
Object.Instantiate(Object, Vector3, Quaternion)
Object.Instantiate(Object)
Object.Instantiate(Object, Transform)
Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
Object.Instantiate<T>(T, Transform)
Object.Destroy(Object)
Object.DestroyImmediate(Object)
Object.DestroyObject(Object)
Object.FindObjectsOfType<T>()
Object.name
Object.hideFlags
Extension Methods

Fields

cellDimensions

public Vector2 cellDimensions

Field Value

Vector2

cellPrefab

public SpriteCell cellPrefab

Field Value

SpriteCell

plane

public Texture2D plane

Field Value

Texture2D

root

public GameObject root

Field Value

GameObject

spliceOffsets

public Vector2[] spliceOffsets

Field Value

Vector2[]

Methods

Start()

public void Start()

Update()

public void Update()