Table of Contents

Event ThresholdCrossed

Namespace
Gamelogic.Extensions
Assembly
Gamelogic.Extensions.dll

Raised when the value goes from below to above the threshold, or from above to below. The event passes the new state (true = below threshold).

public event Action<bool> ThresholdCrossed

Returns

Action<bool>
Raised when the value goes from below to above the threshold, or from above to below. The event passes the new state (true = below threshold).