Class Combinatorial
- Namespace
- Gamelogic.Extensions.Algorithms
- Assembly
- Gamelogic.Extensions.dll
Combinatorial algorithms, including generating tuples, combinations, permutations and partitions.
Except for PowerSet, all methods are implemented after Knuth, described in The Art of Computer Programming Volume 4.
[Version(1, 4, 0)]
public static class Combinatorial
- Inheritance
-
Combinatorial
- Inherited Members
Methods
- Combinations<T>(IEnumerable<T>, int)
Generates all combinations of m elements selected from the list.
- MultiRadixTuples(int[])
Generates all tuples with mixed radixes.
- Partitions<T>(IEnumerable<T>)
Returns a list of all the partitions of a list.
- Permutations(int)
Generates all permutations of the numbers 0 to n - 1.
- Permutations<T>(IEnumerable<T>)
Generates all permutations of the list of elements.
- PowerSet<T>(IEnumerable<T>)
Returns the power set of the input, that is, the set of all subsets of the input.
- Tuples(int)
Generate all possible tuples of length n with digits 0 to n-1.
- Tuples<T>(int, Func<int[], T>)
Generates n-tuples of integers 0 to n-1 and applies the selector to them.