Method SampleEvenly
SampleEvenly(int, float)
Returns a list of HSL colors sampled evenly across the gradient.
public IEnumerable<ColorHSL> SampleEvenly(int colorCount, float jitter)
Parameters
colorCount
intThe number of colors to return.
jitter
floatThe amount of jitter. This value should be between 0 and 1, and represents the extent of a random offset of the sampled colors. For good results the jitter should be less than half the distance between samples, that is, less than 1/(2*(colorCount - 1)).