#Gamelogic Colors Colors is a library and editor extension for Unity for working with Colors.
There are classes and methods for working with colors in the HSL color space, for generating color palettes procedurally, and for editing color graphs that can generate color palettes.
- ProceduralPalette contains static color generation algorithms.
- PaletteGenerator is a MonoBehaviour that can be used in your scenes to generate colors.
- ColorHSL is the main class for working wth HSL colors.
- GradientHSL is the main class for working with HSL gradients.
This is the API documentation. For more information on how to use Colors and the editor tools, see http://gamelogic.co.za/colors/documentation-and-tutorial/ .
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