This example shows how to use the path-finding algorithm that come with Grids on a grid built in the editor (as opposed to a grid built in code). You can also check out the Path-Finding Tutorial, and a path-finding example…
The layered grid is a very generic type of grid. It allows you to stack a bunch of grids – of potentially different shapes – for any (usually 2D) point type. Because of this, it’s not possible for this type…
This example shows how to implement basic matching mechanics. It has two scripts; one for a custom cell, and a grid behaviour for the main logic. The cell has some maintenance fields, but is otherwise quite dumb. Keeping cells dumb…
Grids 1.8 is finally out 🙂 This is quite a big change – from being an abstract data structure library, we turned Grids into an editor extension, which allows you to setup grids in the editor. On the surface, it…